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Sound Designer
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.<br><br>At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.<br><br>A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.<br><br><strong>About The Role<br><br></strong>The Sound Designer role involves working with engineers, product managers, and product designers to build the next generation of sound design tools and underlying engine APIs to support the developer community. You will be instrumental in informing the direction and priorities of these tools, including integration opportunities across Roblox Studio. Additionally, you will engage with AAA partners through education and co-development to enable their games on the platform, and you will build content for major public brand releases, app updates, and internal projects.<br><br><strong>You Will<br><br></strong><ul><li>Partner with engineers and product managers in the development of new audio systems, providing expert insight to guide prioritization and validate creator assumptions</li><li>Create sound assets for internal and external facing projects, AAA partnerships, to support exploration of new features and push forward the quality of the brand</li><li>Be a subject matter expert in sound design for game creation, including user-centered technologies.</li><li>Evaluate our internal workflows to develop a POV on areas of critical investment; bring knowledge of industry best practices to the team</li><li>Partner with our community engagement and documentation teams to build tutorials and sample content</li><li>Engage with external creators to advise on best practices and surface opportunities to further improve workflows<br><br></li></ul><strong>You Have<br><br></strong><ul><li>6+ years experience in the game industry, worked on titles on multiple platforms (mobile a plus)</li><li>Knowledge: Strong understanding of modern real-time engines, a variety of tools (including Reaper, FMod, etc), and complex asset management systems</li><li>Demonstrable expertise in a wide range of sound design scenarios and device types</li><li>Technical Toolbelt: Builds examples or demonstrates complex concepts in Studio or other engines</li><li>Strong emphasis creative problem solving, communication, and collaboration skills</li><li>Deep awareness of both industry common practices and experience with Roblox Studio’s sound design systems</li><li>Ability to envision extensible and efficient methods for sound creation in a game environment<br><br></li></ul>For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on <strong>this page</strong>.<br><br>Annual Salary Range<br><br>$147,450—$182,300 USD<br><br>Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).<br><br>Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.<br><br>For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.