Unity Software Engineer

About the position

SAIC is seeking a Unity Software Engineer to support the Army Game Studio team located onsite at Redstone Arsenal, Huntsville, Alabama. Hybrid support 1-2 days at home - per customer/program Job Description: Interact with team members, customers, and Subject Matter Experts (SMEs) to develop an application using the Unity game engine for the Army and other DoD customers Contribute creatively to the application design and development process, from prototype to delivery Develop and test code, fix bugs, profile, and optimize code Follow best practices, development processes, and coding standards Document and peer review technical designs with other software engineers Write efficient code with descriptive comments and maintain attention to detail Take ownership of work as a highly motivated self-starter Possess a demonstrated ability to meet tight deadlines, prioritize workload, manage time efficiently, and work in a small team environment

Responsibilities

  • Interact with team members, customers, and Subject Matter Experts (SMEs) to develop an application using the Unity game engine for the Army and other DoD customers
  • Contribute creatively to the application design and development process, from prototype to delivery
  • Develop and test code, fix bugs, profile, and optimize code
  • Follow best practices, development processes, and coding standards
  • Document and peer review technical designs with other software engineers
  • Write efficient code with descriptive comments and maintain attention to detail
  • Take ownership of work as a highly motivated self-starter
  • Possess a demonstrated ability to meet tight deadlines, prioritize workload, manage time efficiently, and work in a small team environment

Requirements

  • BS degree in Computer Science, Computer Engineering, Software Engineering, Game Programming; six (6) years of experience accepted in lieu of degree AND
  • Junior Engineer - two (2) years of relevant experience
  • Mid - level Engineer - five (5) years of relevant experience
  • Demonstrated experience and proficiency in C# with the Unity Engine (2019 and newer).
  • Strong experience developing UI systems using Unity UI (uGUI)
  • Experience with version control software (Perforce, Git etc.)
  • Experience developing Serious Games, Games for Training, or Educational Games, especially for DoD customers
  • Active Secret Security Clearance

Nice-to-haves

  • Experience in other Game Engines (Unreal, VBS, etc)
  • Experience with AR/VR platforms (HTC Vive, Oculus, ARKit, Hololense, etc)
  • Experience with iOS, Android, and/or Windows Mobile development
  • Experience with C/C++ Objective-C, JavaScript, HTML, JSON, XML and other languages
  • Experience with the life cycle of design and programming of training content from concept through project completion
  • Experience working in an Agile Scrum environment
  • A portfolio/Github with examples of past work
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